App Store Launch Club pricing: what you get for $9 a month
App Store Launch Club costs $9 per month for the full build-and-ship course, the copy-paste build prompts, the teaching diagrams, and the community.
In short
App Store Launch Club is a community and course for anyone learning to build and ship a real native app to the Apple App Store and Google Play using Claude Code and Expo - no coding from scratch and no $10K developer. Membership is $9 per month and includes the full curriculum - 12 modules across 9 stages and 88 lessons - plus 69 copy-paste build prompts, 124 teaching diagrams, the Rejection-Fix Vault, and full community access that doubles as your Google closed-test tester pool. It is built for beginners who want a real app on their phone in week one and a live listing on both stores in 90 days. The club provides the system; you provide the idea and the reps.
App Store Launch Club has one core pricing principle: the full course and community should be affordable enough that you do not need to be earning app revenue to afford them. The $9 per month membership covers everything you need to learn the system and ship your first app - the curriculum, the build prompts, the diagrams, and the community - at a price that is easy to justify against the alternative of a $10K developer.
What is in the $9 per month membership
The membership at $9 per month includes the full course curriculum: 12 modules across 9 stages and 88 lessons covering everything from installing the Claude Code and Expo build machine to validating your idea, designing screens with AI, building the app, wiring the RevenueCat paywall, passing store review, and submitting to both Apple and Google. It also includes 69 copy-paste build prompts, 124 teaching diagrams, the Rejection-Fix Vault, and full community access where members ask questions, test each other's apps, and get feedback.
- The full build-and-ship curriculum - 12 modules across 9 stages and 88 lessons, idea to live on both stores
- 69 copy-paste build prompts - paste into Claude Code and the app writes itself, first screen to submission
- 124 teaching diagrams - one visual for every lesson so you see each step instead of decoding it
- The First-App Sprint - a guided path to a real, working app on your phone in week one
- The RevenueCat paywall flow - real subscriptions wired in and tested before you submit
- The Rejection-Fix Vault - the most common Apple and Google rejections, each with the exact fix
- The 12-tester system - the workaround for Google's 14-day closed-test wall, using the club as your tester pool
- The ASO keyword system - find the search gaps the big apps left open and own them
- Full community access for questions, testing each other's apps, and accountability
The build prompts and diagrams
The 69 copy-paste build prompts are one of the most practical parts of the membership. Each prompt maps to a build step - a first screen, a data model, onboarding, the paywall, the submission setup - and you paste it into Claude Code to have the app write itself. Alongside them, 124 teaching diagrams give you one visual for every single lesson, so you see the step instead of decoding it. Together they turn 'I heard you can build an app with AI' into a working pipeline you can actually run, step by step, to a shipped app.
What the membership is not
App Store Launch Club membership is not the Apple or Google developer accounts themselves. Enrolling as an Apple Developer and a Google Play developer carries its own separate fees paid to Apple and Google, and any tools like RevenueCat have their own terms - the club does not cover those platform costs. The club covers the training, the build prompts, the diagrams, and the community - not the accounts you publish through. It is also not a guarantee of results. Shipping an app requires a real idea, following the steps, and consistent effort. The club gives you the system; you provide the execution.
Is the club right for you
The club is built for people who are serious about shipping a real app and want a proven system instead of learning by trial and error. It is especially useful for beginners who want to avoid the common early traps - building before validating, getting rejected by Apple with no idea why, stalling on Google's closed test - and for anyone who wants a live listing on both stores in 90 days without hiring a developer. If you are only casually curious with no intention of actually building and submitting an app, the materials will not change that.
Common questions
Is there a free trial for App Store Launch Club?
Check the current membership page for any active trial or introductory offer, since pricing and trial availability can change. The join page always reflects the current offer. The standing price is $9 per month for full access to the course, the 69 build prompts, the 124 diagrams, and the community.
Can I cancel the $9 per month membership anytime?
Yes. The monthly membership can be cancelled at any time, and you keep access through the end of your billing period. There is no long-term contract or cancellation fee. The low monthly price is meant to be easy to start and easy to stop.
Do I need to know how to code to join?
No. The whole point is that you build the app by typing plain English into Claude Code, which writes the native app for you. The curriculum starts from installing the Claude Code and Expo build machine, so a complete non-coder can follow it. The community is there for questions at any level.
What are the build prompts and diagrams?
The 69 copy-paste build prompts are ready-to-use instructions you paste into Claude Code, one per build step, so the app writes itself from first screen to submission. The 124 teaching diagrams give you one clear visual for every lesson. Together they turn the abstract idea of building with AI into a concrete, step-by-step pipeline to a shipped app.
Does the membership guarantee I will make money?
No. The club provides the system, the build prompts, the Rejection-Fix Vault, and the community, but shipping an app and earning from it requires a real idea, following the steps, and consistent effort. Results depend on your execution and your market. The membership is training and support, not a guarantee of income.
Who runs App Store Launch Club?
The club is run by David, a YC alum and Forbes 30 Under 30 who has coded since age 13, driven $70M+ GMV across 30+ countries, built Claude Code Club from 0 to 7,000+ members, and shipped apps for clients including TuitionPay, Naybourhood, and Desigfy. The content is grounded in actually building and shipping real apps with Claude Code and Expo.
More to learn
- How to validate an app idea before you build itThe app ideas worth building are the ones a real group of people already want, in a space where store search shows demand and the existing apps left an obvious gap.
- How to set up in-app subscriptions that actually convertA well-set-up subscription runs through the stores' own in-app purchase systems, is wired with a tool like RevenueCat, and is priced and placed so a user sees clear value and subscribes instead of bouncing.
- Apple App Store vs Google Play: which should you launch on?The Apple App Store has stricter review and a higher-spending audience, while Google Play is faster to publish with a larger install base - and with Expo you build once and ship to both, so the real answer is usually both.
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Learn it, then build with it.
The full curriculum + 7,000 members inside App Store Launch Club for $9/month.
