App Store Launch Club for Side-Hustle Builders

Build and ship an app in the hours around your job.

A tight build path and 69 copy-paste prompts so your limited hours go straight to a shipped app, not stuck in setup.

Start building today only $9/month ยท cancel anytime
claude-code

$ build "a home screen with a daily habit list"

โ†ณ writing the native Expo screen...

โ†ณ running it on your phone

โœ“ screen live ยท built in one evening block

$

members
1,200+members
lessons
88lessons
builds & tactics
Weeklybuilds & tactics
build prompts
69build prompts

Our team has worked with and been recognized by

Apple App StoreGoogle PlayExpo

The workflow

How side-hustle builders build and ship an app

Building an app around a full-time job is one of the best moves you can make - it fits in evenings and weekends, and a shipped app keeps earning while you work. The challenge is not the code, it is efficiency: when your build time is a few hours a week, every one has to count, and you cannot afford to lose a month in tutorials that lead nowhere.

The move for a side-hustle builder is a tight build path and prompts you trust. You do not need to become a full-time app builder to ship. You need the Claude Code and Expo setup you can run in short blocks, 69 copy-paste prompts so you always know the next move, and a first-app sprint chunked to fit evenings and weekends instead of demanding a full week.

App Store Launch Club gives side-hustle builders that efficient path, so your limited hours go straight to a shipped app instead of stuck in setup. The point is not maximum time - it is a real app built in the hours you actually have, then shipped to both stores when it is ready.

  • A few hours a week, pointed straight at a shipped app - no wasted tutorials
  • 69 copy-paste prompts so a short evening block turns into real progress
  • A first-app sprint chunked to fit around a full-time job
  • One EAS command ships to both stores when the app is ready - no all-nighter

How side-hustle builders turn a few hours into a shipped app

Building an app on the side works when the path is efficient, not exhaustive. The workflow is built around small build blocks: a sequenced prompt list, a phone you test on, and an EAS pipeline that ships when the app is ready, so a few hours a week produce a real app instead of a folder of half-finished tutorials.

Build in evening-sized blocks

The first move is to stop losing time deciding what to do. The build is broken into paste-a-prompt steps you can finish in a single evening, so progress fits around a job. You open the prompt list, paste the next one into Claude Code, run the app on your phone, and stop when your block is done, knowing exactly where you will pick up next time.

Efficiency comes from the sequence. With 69 build prompts in order, a scarce hour turns straight into progress instead of deciding what to build next. The prompt list is also your bookmark, so picking back up after a busy week is easy.

Make every hour count

  • Break the build into paste-a-prompt steps you can finish in a single evening
  • Keep the 69-prompt list open so a short block turns into progress, not deciding
  • Test on your phone at each step so you always see real progress, not just code
  • Chunk the 7-day first-app sprint across evenings and weekends around your job
  • Ship to both stores with one EAS command when the app is ready, no all-nighter required

Ship without quitting your job

The whole path is built for people building on the side. A shipped app keeps earning while you work, and you scale your build time up only if and when the app justifies it. The path targets both stores in 90 days or less even at a part-time pace, with a working app on your phone in week one.

Run it this way and evenings and weekends stop being random tinkering and become a dependable build lane: a sequenced path, a phone you test on, and a one-command ship that turns the few hours you have into a real app on both stores.

Inside the club

What's inside for side-hustle builders

Ship your first app and keep building. Lessons, copy-paste build prompts, teaching diagrams, the Rejection-Fix Vault, and everything you need to go from your first app to a live listing without guessing.

88

Lessons

12 modules, idea to live

12

Modules

From first app to a launch machine

69

Build prompts

One copy-paste prompt per build step

124

Diagrams

One teaching visual per lesson

7-day

First-app sprint

A working app on your phone in a week

1,200+

Members

A community of builders shipping to the App Store

Why side-hustle builders pick App Store Launch Club

Built for the way side-hustle builders actually work.

Building an app around a full-time job is one of the best moves you can make - it fits in evenings and weekends, and a shipped app keeps earning while you work. The challenge is efficiency: when your build time is a few hours a week, every one has to count, and you cannot afford to lose a month in tutorials that lead nowhere. App Store Launch Club gives side-hustle builders a tight version of the path - the Claude Code and Expo setup, 69 copy-paste prompts so you always know the next move, and a first-app sprint that fits into small blocks. The goal is a shipped app built in the hours you actually have, not a build that assumes you have all week free.

What's stopping you

The 5 walls in your way

  • You have a few hours a week and every one needs to count
  • You cannot afford to lose a month in tutorials that go nowhere
  • You are not sure which build step to do next when time is short
  • You struggle to fit building around a full-time job
  • You want a repeatable path, not random weekend flailing

Your build plan

What side-hustle builders ship first

A concrete, ordered path, not a vague promise. This is the work side-hustle builders actually do once they follow the App Store Launch Club system.

  1. A Claude Code and Expo setup you can run in short evening blocks
  2. The 69-prompt list open so a scarce hour turns into progress, not deciding
  3. A first-app sprint chunked to fit evenings and weekends around your job
  4. A working app on your phone by the end of week one, built in small steps
  5. A RevenueCat paywall wired in during a single focused block
  6. One EAS command that ships to both stores when the app is ready

The outcome

What side-hustle builders actually ship

Side-hustle builders inside the club turn a few weekly hours into a shipped app. You will have a Claude Code and Expo setup you can run in short blocks, 69 copy-paste prompts that mean you never lose time deciding what to do next, a first-app sprint broken into small steps, and an EAS pipeline that ships to both stores when the app is ready. The path is designed to make your limited hours produce, not just keep you busy.

Your evening-sized build blocks

The build broken into small, paste-a-prompt steps you can finish in a single evening, so progress fits around a job.

Your next-move prompt list

69 copy-paste prompts in order, so you never waste a scarce hour deciding what to build next.

Your weekend sprint

A first-app sprint chunked to fit weekends and evenings, so a working app comes together in the time you actually have.

Your one-command ship

The EAS submit pipeline that ships to both stores in one command when the app is ready, no all-nighter required.

The stack we teach

Tools tailored for side-hustle builders

Not every build path fits every builder. Here's the exact approach we teach side-hustle builders, so you start with what works, not what's popular.

The Builder Quiz

Five questions that lock your app lane and starting point so you do not waste scarce hours spreading thin.

The 69 build prompts

One prompt per step on your screen so a short evening block turns straight into progress, not deciding.

The EAS submit playbook

Build and submit to both stores from one pipeline, one command, on any computer, when the app is ready.

The first-app sprint

A guided sprint chunked into small steps so a real app comes together in the pockets of time you have.

Builders like you, shipping

Real members validating ideas, building with Claude Code, and shipping their first apps to both stores.

First app
"Had a real, working app on my phone by the end of week one. My first time ever building anything and Claude Code wrote it."

Marcus T.

Passed review
"Apple rejected me on 4.3 the first time. Opened the Rejection-Fix Vault, made the change, and got approved on the resubmit."

Danielle R.

Cleared closed test
"Was dreading Google's closed test but the 12-tester system had me covered. The club was my tester pool and I cleared it in 14 days."

Kevin M.

Our team has worked with and been recognized by

Apple App StoreGoogle PlayExpo

Keep building and shipping apps

Ready to ship? App Store Launch Club is $9/month.

A tight build path and 69 copy-paste prompts so your limited hours go straight to a shipped app, not stuck in setup.

  • Real strategies
  • 1,200+ members
  • Cancel anytime

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For side-hustle builders

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