Inside the App Store Launch Club Community
The #1 community for building and launching apps The community is a big part of that - builders sharing what's working, daily feedback, live calls, and a place to build and ship an app without guessing.
- members
- 1,200+members
- lessons
- 88lessons
- builds & tactics
- Weeklybuilds & tactics
- build prompts
- 69build prompts
More than a course - a place to build
Courses go stale. A community of builders actively shipping apps with Claude Code, sharing what's working, and answering each other's questions never does.
Daily feedback
Post a build prompt that stalled, a design question, or a rejection you got and get real answers the same day. You never have to guess alone. Members at every stage respond with what actually worked for them - not generic advice.
Live calls and workshops
Regular live Q&As and workshops covering idea validation, building with Claude Code, wiring a RevenueCat paywall, and passing App Store review right now. Not pre-recorded content - live sessions with questions answered on the spot, based on real shipped apps.
A growing community of builders
Members range from complete beginners describing their first screen to builders shipping to both stores every month. The diversity of experience means answers come from people who have actually navigated the situation you're in.
How the community actually works
Most online communities follow the same pattern: a feed of questions, a handful of regulars who answer, and a majority who lurk and eventually drift. App Store Launch Club is built to avoid that pattern. App Store rules, review guidelines, and the tools all change - a static course goes stale, but a community that is actively shipping apps with Claude Code doesn't.
Daily feedback loops
Every day members post screens they've built, ideas they're validating, and results they've gotten. That creates a living library of real building experience: someone passed Apple review and shared what fixed their rejection; someone else wired their first paywall and explained how they tested it. When you join you're not starting from a blank forum - you're stepping into a stream of active experience you can search, read, and participate in.
The founder is active inside the community, answering questions and sharing what's working. When Apple or Google changes a review guideline or the tools ship an update, you'll typically see a breakdown and what it means for your build quickly - not weeks later when a course gets updated.
Live calls and accountability
Regular live Q&A sessions and workshops cover specific, current situations: debugging a build prompt that stalled, handling a Guideline 4.3 rejection, and setting up Google's closed test. These aren't evergreen content that gets quietly updated - they're live sessions where the subject matter reflects what's actually relevant right now.
Most members find that the combination of guidance and a community of people in the same situation gets them further in a week than solo study got them in a month. Sharing a build problem and getting three different perspectives on it is worth more than reading three articles about it.
Building alongside people who are doing it
Members span a wide range. Some are complete beginners who haven't built their first screen yet. Others are experienced builders trying to ship faster or move into a new type of app. Both groups benefit from being in the same community: beginners see what's possible, experienced builders get questions that sharpen their own thinking.
What you won't find here
No unverified "I made $X in a week" hype. No forum where questions sit unanswered for days. No income promises we can't back up. The community is moderated to stay useful: real apps, real strategies, real feedback. If that sounds like a good place to build and ship an app, the door is open for $9/month - cancel anytime.
Builders shipping together
A few of the wins members have shared inside the community.
"Had a real, working app on my phone by the end of week one. My first time ever building anything and Claude Code wrote it."
Marcus T.
"Apple rejected me on 4.3 the first time. Opened the Rejection-Fix Vault, made the change, and got approved on the resubmit."
Danielle R.
"Was dreading Google's closed test but the 12-tester system had me covered. The club was my tester pool and I cleared it in 14 days."
Kevin M.
Come build with a community of app builders.
Join App Store Launch Club for $9/month. Real strategies, real feedback, real community.
- Daily feedback
- Live calls
- Cancel anytime
